Dear Operators,
We’ll be rolling out an update on 5/22 with no downtime. Gameplay and matchmaking will not be affected. If you encounter any issues after the update, please restart the game to complete the update.
The main highlights of this update include:
Black Hawk Down Solo Mode Now Available (PC Exclusive)
Black Hawk Down Solo Mode launches on PC on the 22nd
OPERATIONS EVENTS
● MAGICAL COURIER CARTON
Date: 5/23- 5/29
Event Rules: During the event, courier cartons have a better chance of refreshing the current marketplace collections. Complete missions to win rewards!
Rewards: Complete missions to claim Armament Vouchers.
WEEKLY EVENTS
● LUCK'S FAVORS
Date: 5/23- 5/29
How to claim: Just play Operations matches to get rewarded!
Rewards: Lucky Caviar Pack.
● WARFARE WEEKLY SUPPLIES
Date: 5/23- 5/29
Details: Play matches to receive rewards!
Rewards: Play matches to earn Premium Weapon EXP Tokens, Intermediate Weapon EXP Tokens, and Warfare 2x EXP Cards (1 Match).
● OPERATIONS WEEKLY SUPPLIES
Date: 5/23- 5/29
Details: Play matches to receive rewards!
Rewards: Play matches to earn Standard Gear Tickets, Zero Dam Keycard Copy Packs, and Layali Grove Keycard Copy Packs.
● EXPERT CHOICE
Date: 5/23- 5/29
Details: Log in to claim a specific firearm: M1014 Shotgun. Use it to complete missions for rewards!
Rewards: M1014 Shotgun, Starfall Weekend Lucky Supply Pack, Premium Weapon EXP Tokens, Warfare 2x EXP Cards, and more.
● TEKNIQ ALLOY STORE
Date: 5/23- 5/29
Details: Limited-Time Tekniq Alloy Store.
Rewards: Quantum Keys, Armament Vouchers, and Advanced Safe Box 7-Day Access Cards now purchasable with Tekniq Alloys.
● FINAL SCORE
Date: 5/23- 5/29
Details: Exchange Warfare points for rewards.
Rewards: Earn Warfare points to obtain Quantum Keys and Armament Vouchers.
NEW BUNDLE
● LUMINOUS ALLOY BUNDLE
Date: 5/16 - 6/12
Bundle Includes: Luminous Alloy series weapon appearances (UZI, G3), Charm, Avatar, Calling Card, and Spray Paint.
How to Obtain: 1,600 Delta Tickets / Delta Coins
OPERATOR BALANCE ADJUSTMENTS
● ULURU
1. Both Modes
Quickset Cover: Deployment distance increased from 15m to 30m.
Quickset Cover: Cover generation speed increased from 5s to 2s.
Composite Incendiary: Damage range adjusted from 8~20 to 12~20; damage activation delay after landing reduced from 0.5s → 0.25s.
2. Operations
Quickset Cover: Improved durability against weapon and ammunition damage.
● SHEPHERD
1. Both Modes
Sonic Trap: Existence distance increased from 60m to 70m.
● TOXIK
1. Both Modes
"Dragonfly" Swarm System: After the enemy removes the device, their HP recovery speed decreases from 1.5s to 2.5s.
2. Operations
Adreno-Boost: Duration increased from 15s to 25s.
Adreno-Boost: Cooldown increased from 45s to 60s.
"Dragonfly" Swarm System: When the enemy is hit, their HP depletion rate increases from 5 HP/second to 7.5 HP/second.
"Dragonfly" Swarm System reduces max HP by 90 (previously 55).
● SINEVA
1. Both Modes
Grapple Gun: Reduced the hitbox of the hook and adjusted its bending logic to make it more difficult to break.
2. Operations
EOD Set: Observation window HP increased; PC from 200 → 250, mobile from 150 → 175.
EOD Set: Shield attack stamina consumption decreased from 30 → 25.
EOD Set: Fixed an issue where shield attacks dealt incorrect damage to elite enemies.
3. Victory Unite Mode in Warfare
EOD Set: Cooldown increased from 45s to 75s.
● LUNA
1. Both Modes
Volt Arrow: Attack range increased from 4m to 5m.
2. Operations
Volt Arrow: Damage against enemy soldiers increased from 17 to 25.
● NOX
1. Both Modes
Tactical Flashbang: Increased throwing distance and default release angle.
2. Operations
Tactical Flashbang: Cooldown increased from 30s to 45s.
3. Warfare
Tactical Flashbang: Changed to a charge-based system; default 1 charge, maximum 2 charges, with a new 45-second cooldown.
WEAPON BALANCE ADJUSTMENTS
● BOTH MODES
M14 Marksman Rifle
Increased early-stage recoil
AS Val Assault Rifle
Re-engineered firing stability and recoil sensation
Double-Barrel Shotgun
Slightly increased reload speed and optimized the timing of loading bullets
Blinding Flashlight
Duration decreased from 2s to 1s
● OPERATIONS
AS Val Assault Rifle
[VSS Tsunami Long Barrel] Attribute changes: Range 4 → 5, Stability 0 → 6, Recoil 12 → 10, Control 0 → -2, Hip Fire 0 → -12
[VSS Elite Integral Stock] Attribute changes: Stability 0 → 6, Base Control 0 → -4, Hip Fire -8 → -16
ASh-12 Battle Rifle
Limb damage multiplier increased from 0.4 to 0.45.
[ASh-12 Skeleton Stock] Attribute changes: Recoil 0 → 3, Handling 12 → 6, Stability 0 → 4, Hip Fire 0 → 12, Removed firing stability bonus
[ASh-12 Sniper Stock] Attribute changes: Stability 0 → 4, Hip Fire 0 → -16
[Titan Compensator] Attribute changes: Recoil 16 → 10, Stability -3 → 0, Hip Fire 0 → 12
[Ember Suppressor] Attribute changes: Recoil 8 → 10, Handling -8 → -4, Stability 0 → 4, Hip Fire 0 → -8
[Titan Suppressor] Attribute changes: Recoil 10 → 16, Stability -3 → 4, Hip Fire 0 → -16, Suppression Range: Medium → Large
[ASh-12 Annihilator Precision Long Barrel] Attribute changes: Added improved firing stability; Handling -7 → -9, Hip Fire -12 → -20
[ASh-12 30-Round Extended Mag] Attribute changes: Handling -6 → -2
CI-19 Assault Rifle
[CI-19 Newtype Stable Gas Block] Attribute changes: Improved firing stability, enhanced horizontal recoil control, improved horizontal FOV stability during firing; Handling 3 → -4
[CI-19 Newtype Rapid Gas Block] Attribute changes: Stability -3 → 0; Removed firing stability penalty
AUG Assault Rifle
[AUG Dawn Zero Integrally Suppressed Barrel] Attribute changes: Control -10 → -3, Stability 6 → 8, Suppression Range: Medium → Large
725 Double-Barrel Shotgun
Base damage increased from 15 to 17.
Armor Penetration increased from 16 to 18.
Vector Submachine Gun
Calf damage multiplier increased from 0.35 to 0.4.
● WARFARE
M250 General Machine Gun
Abdomen damage multiplier reduced from 1 to 0.8.
Limb damage multiplier reduced from 0.9 to 0.8.
K437 Assault Rifle
Base damage decreased from 25 to 24.
Range damage falloff increased: The damage at 20m now starts at 0.75 (previously 0.85); at 30m at 0.65 (previously 0.75); at 50m at 0.55 (previously 0.65); and at 70m at 0.5 (previously 0.55).
AUG Assault Rifle
[AUG Dawn Zero Integrally Suppressed Barrel] Attribute changes: Stability -3 → 4, Hip Fire 0 → -4, Suppression Range: Medium → Large
725 Double-Barrel Shotgun
Base damage increased from 25 to 34.
Range damage falloff increased: The damage at 8m now starts at 0.75 (previously 0.7).
BUG FIXES & OPTIMIZATIONS
● Fixed an issue where shopping cart icons would sometimes appear next to owned items in the Loadout screen
● Fixed missing text resources
● Fixed a bug where Sineva could instantly draw weapons while holding a shield through certain skill combinations
Delta Force Team