Hello, Operators:
We'll be rolling out an update on November 12 with no downtime. Gameplay and matchmaking will not be affected. If you encounter any issues after the update, please restart the game to complete the update. If your game client is out of date, you'll need to update to the latest version to log in.
The main highlights of this update include:
ASSAULT OPERATOR - MARTELO BALANCE ADJUSTMENTS
SMOKE HALO
○ Adjusted the sound attenuation range to 50 meters and increased sound attenuation beyond 30 meters;
○ The mechanical sound played when turning the camera while holding Smoke Halo can now only be heard by Martelo.
S12 FATE CONTRACTS: EXPERT HANDLER - RETURN DIFFICULTY ADJUSTMENTS
In any Hard Operation, while playing as Rover, use Man's Best Friend to identify 8 enemy Operators through Irritant → In any Hard Operation, while playing as Rover, hit enemy Operators a total of 6 times with Dart Rifle;
In any Hard Operation, while playing as Martelo, use Ariete to hit a total of 6 enemy Operators → In any Hard Operation, while playing as Martelo, use Ariete to hit a total of 3 enemy Operators;
WARFARE BALANCE ADJUSTMENTS
ZENITH PORT BALANCE ADJUSTMENTS AND FIXES:
○ Adjusted existing Deployment Bases and added new ones for the attackers in Sector B;
○ Changed the vehicle made available to the attackers when reinforcements are low in Sector B to Wheeled Tank Destroyer;
○ Changed the defenders' deployment vehicle in Sector C to an Infantry Fighting Vehicle;
○ Added one Deployment Base each for the attackers and defenders after the Riptide event in Sector C;
○ Fixed an issue with abnormal damage to characters and vehicles after buses exploded;
○ Fixed collision issues with certain buildings in Sector A;
○ Fixed an issue with redeployment locations in Sector B;
○ Fixed an issue where objectives were marked as destroyed too late when the Riptide event triggered.
VEHICLE SUPPLY STATION ADJUSTMENTS:
○ Once a vehicle finishes servicing at a Vehicle Supply Station, all Vehicle Supply Stations will enter the servicing cooldown simultaneously.
OPTIMIZATIONS AND BUG FIXES
Improved the lighting effects in the Raptor - Breath of Thunder intro animation;
Fixed a delay in the animation when equipping Raptor's Silver Wing;
Improved the localized text in the Operations season introduction;
Fixed an issue where Gunsmith could not be unlocked in Warfare;
Fixed an issue where standard pings and Rover's command pings could not pass through smoke;
Fixed an issue where Weapon Crates could yield expired limited-time Attachments;
Added tracks from S12 - Aurora to the lobby music player;
Fixed an issue with the bait casting distance when using an underhand cast with a Fishing Rod;
Fixed a delay when aiming down sights with a controller;
Improved some interaction flows in Haavk faction missions;
Fixed an issue with item rarity background colors in the Collection Room tab of the profile page;
Fixed incorrect displays during animated emote interactions;
Fixed an issue where share codes were not visible to other players in certain situations;
Fixed an issue where item binding status was displayed incorrectly in the loadout interface;
Fixed an issue where equipping certain weapons in the Firing Range caused the camera to become misaligned;
Fixed an issue where interaction buttons could occasionally disappear in Detonation on mobile versions;
Fixed an issue with the healing effects of Stinger's TPistol in Detonation;
Fixed inconsistent left-lean angles with certain weapons;
Fixed occasional character animation issues while inspecting the Harmonica.
That covers the main changes in this update. Thank you for your continued interest and support, Operators. Enjoy the game!
Garena Delta Force Team